This was an interesting gig- I was handed some great audio to work with and I ended up cutting things up/adding what was missing and integrating using the stock UE4 audio engine. I also did dialogue editing/SFX.
I created sounds for this and tossed em over the good o' fence. A lot of this was created with foley, since I had no sound library at the time. Great fun!
Claire - I created only a handful of sounds- Mainly the loops for moving crates/boxes and some metal door banging sounds. BUT IT WAS MY FIRST GIG (But beware, the game is scary...)